So the next section is about getting this emulator to your machine. And who would have thought, it worked flawlessly! All the issues making it unusable for me in the past were gone. I then circled back to the Android emulator. So either the developers have a different understanding of the phrase “alpha release” than me (mine implies something that’s at least somewhat usable) or the whole thing is a pure publicity stunt: “We are first to bring Android 11 to the desktop!” I rather suspect that this “release” is only usable for people installing everything manually and having really deep understanding of the operating system. Supposedly, things would work on non-virtualized hardware but I have strong doubts about that. And that’s not even the parts changing on OS upgrades, the OS would get stuck on boot despite my workarounds. Some investigation on my part revealed wrong paths in the install script as well as a broken Grub build. Trying to run it directly from the CD image failed as well. I tried it in VirtualBox, and it failed installing. Sounds great, except for the fact that at the time of writing the Android x86 project only provides Android 9 images and nothing above that.įurther searching brought me to Bliss OS 14, based on Android 11 and available as an Alpha release. This solution doesn’t work here however: the Android game in question contains binary code compiled for the ARM platform, it cannot be executed directly on x86 hardware.īut don’t despair, Android 11 comes with a built-in ARM emulator! So when this game is run on x86 hardware, the OS should automatically translate ARM processor instructions and things will magically work. Historically, the official Android emulator has been barely usable, which is why I’ve been using Androix x86 images in VirtualBox for a long time. Adding debugging output to the target application.
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